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[HDRP] Bounce light is not affected by atmospheric attenuation when baki...
Reproduction steps:1. Open the attached project ("Sun GI Test.zip")2. Open the "OutdoorsScene" scene3. Open the Game window Expected... Read more
You can name the table with the same name if you add a space at the end ...
Steps to repro:1. Create a String Table Collection, name it "Name"2. Try to create a new String Table Collection and name it "Name "... Read more
[HDRP] Ovelapping reflections will not blend and cause rendering issues
How to reproduce:1. Open attached project ".zip"2. Open the Overlapping reflection probes bug scene Expected result: No square is sh... Read more
[Shadergraph] Reordering enum entries causes the enum to change in the m...
Repro steps:1. Create a shadergraph2. Create an enum keyword3. Drag the keyword onto the graph and plug it into base color4. Make th... Read more
[Game view] Game stops accepting input when the Game view undocked and r...
How to reproduce:1. Open the attached project "1005607-InputDocking.zip"2. Press Play3. Move the Game view as a separate window4. Do... Read more
[Android][Vulkan] Sprites flicker when moving them in the scene
Repro steps:1. Open user attached project "Test"2. Make sure Graphics API is set to Vulkan3. Build and Run on Android4. Press the "&... Read more
For some positions of maxDistance NavMesh.SamplePosition returns a point...
Repro steps:1. Open attached project "NavMeshIssue"2. Open scene "NavMeshIssueTest"3. Enter Play Mode4. Open the Console Actual: For... Read more
[MacOS] Resizing Build window causes red background colour to appear
Steps to reproduce:1. Download and open the project "Red Borders.zip"2. Open Build Settings (File > Build Settings)3. Make sure "... Read more
[2D][Tilemap] Unable to rotate Tiles in Tilemap using shortcut keys
Steps to reproduce:1. Download and open the user's project "CCD.zip"2. Open Scene "Scene1"3. In the Hierarchy, select the "Grid" Gam... Read more
[Profiler] Column Headers of the Hierarchy and the Raw Hierarchy views a...
How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Enter and exit the Play mode to capture some da... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code