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0
votes
Won't Fix

[Webgl] Build fails with error message in the browser

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: Project builds Actual result: "An error o... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more

0
votes
By Design

Shader Graph Custom Velocity does not apply when setting custom velocity...

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Aug 29, 2022

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Version/s: 2023.1.0a11

Reproduction steps: 1. Open the “IN-14867_CustomVelocity“ project 2. Open the “OutdoorsScene“ scene 3. Enter the Play mode 4. Ob... Read more

0
votes
Fixed

Invisible asset is created in Project Browser when create a material wit...

Project Browser

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Sep 29, 2020

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Version/s: 2020.2.0b5

How can we reproduce it (please see attached gif) 1 Create new Project 2 Go to Project Browser and do RightMouseClick->Create->Mater... Read more

0
votes
Fixed

[Terrain] "Cancelling Display Dialog" error in the Console when trying t...

Package: Terrain Tools

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Sep 30, 2020

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Version/s: 3.0.0

Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

0
votes
Won't Fix

Error indicating a bug in the DOTS compiler is thrown to the Console whe...

Package: DOTS Editor

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Jul 29, 2022

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Version/s: 0.50.0, 0.51.0

How to reproduce: 1. Open the attached “case IN-11001” project 2. Observe the Console log Expected result: No errors are thrown A... Read more

0
votes
Active

Returned "TimeSpan" value is 0 when the Test Runner tests have been com...

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Sep 27, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce: 1. Open the attached user project 2. Open the Test Runner (Window > General > Test Runner) 3. Select PlayMode at t... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

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