Search Issue Tracker
ReadPixels method is not working with custom shader when Texture2D color...
To reproduce:1. Open the attached project2. Build and run the project for WebGL3. Observe that the Quads don't look the same. Attach... Read more
[Metal/DX11]Image Effects are broken on Metal and DX11
Steps to reproduce the issue:1. Download and open the attached project (dropbox link is provided by the user).2. Switch platform to ... Read more
RectTransform.GetWorldCorners() values at Start() are different then the...
Reproduction steps:1. Open the attached project 'GetWorldCorners'2. Open the available scene3. Play scene4. Check the console Result... Read more
[tvOS] UI.InputField doesn't open keyboard on tvOS
Steps to reproduce:1) Open the latest attached project (InputTest.zip).2) Build for tvOS.3) Deploy to a device via Xcode.4) When the... Read more
Restore Scene Setup which has no active scene throws Invalid SceneManage...
Steps to reproduce: 1. Open attached project.2. Open scene: a3. Open scene b and c in additive (drag&drop)4. Create new scene in... Read more
Restore Scene Setup does not open any scenes that were above the active ...
Steps to reproduce: 1. Open attached project.2. Open scene: a3. Open scene b and c in additive (drag&drop)4. Make active scene n... Read more
[Avatar] Configure button disapears with OGO
#1: "GetObject failed..." error when applying mapping with error, should warn with proper messaging (ex: "...'Hips' not found").#2: ... Read more
[Audio] Error executing m_dryGroup->getSpectrum when using array with a ...
To reproduce:1. Open attached project2. Run textureByData scene3. Observe getSpectrumData errors in console Reproducible 5.5.0b1, 5.... Read more
[WebGL] Negative audio pitch doesn't make audio play backwards
Steps to reproduce: 1. Open attached project2. Build and run on WebGL3. Press P. This will multiply pitch by -1 and change it to neg... Read more
Loading specific asset bundle crashes at AssetBundleLoadFromAsyncOperati...
Steps to reproduce: 1. Open attached project "827233.zip"2. Open scene "repro"3. In hierarchy select "GameObject"4. In its inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject