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Shaders fail to compile with "undeclared identifier 'FOG_EXP'" when usin...
Reproduction steps:1. Open the attached “IN-100469.zip” project2. From the Project Window, select “TestShader”3. Right-click on it a... Read more
[Quest] Pitch Shifter causes audio degradation on Quest 2 devices when s...
Steps to reproduce:1. Open the attached user's project "AudioPitchShifter.zip"2. Switch to Android3. Build to Quest 24. Once applica... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more
On WMR characters chosen on virtual keyboard do not appear in text field
SynopsisOne of the test stations in the VR scene from XR-Interaction-Toolkit-Examples-Internal includes a text field. On Quest One w... Read more
Crash on SpeedTreeImporter::Create3DMeshes8 when importing a speedtree
Reproduction steps:1. Open the attached project “CrashRepro“2. Import “SPEEDTREE“ asset into the project Expected result: “SPEEDTREE... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more
"Class WebSwapCGLLayer is implemented in both" Error when opening Unity ...
Reproduction steps:1. Open the Terminal2. Run the command: “open "/Applications/Unity Hub.app/Contents/MacOS/Unity Hub"“ (make sure ... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more
2D Animation package performance has degraded in newer (2.2.0 P4 and lat...
How it was tested:1. Created a new project2. Added assets from ("REPRO.zip")3. Added 4 copies of ("agate.psb") asset to the Scene4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons