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1
votes
Fixed

Asset Bundles non-deterministic behavior with CRCs and hash when a video...

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Jun 04, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

How to reproduce:1. Extract the “Universal_3D_6000_0_47f1.zip“ in two different directories2. Open the two instances of the “Univers... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more

0
votes
Fixed

Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...

Package: Localization Package

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Jun 05, 2025

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Version/s: 1.5.4

How to reproduce:1. Open the attached “IN-103549” project2. Enable Debug mode3. Open the “AddressablesAssetGroup.cs” (IN-103549\Libr... Read more

2
votes
Third Party Issue

GameObject can't be selected in the Scene view when it's scale value is ...

Scene/Game View

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Nov 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1

Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more

0
votes
Duplicate

Splash Screen Logo images are included in build and loaded in memory eve...

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Mar 14, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10

Reproduction steps:1. Open the attached “Splash screen.zip” project2. Open the Build Settings and click on “Player Settings…”3. Obse... Read more

0
votes
Not Reproducible

When re-parenting an object to another object that has a negative x scal...

Editor - Other

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Feb 05, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more

0
votes
Fixed

UI disappears when changing the "Render Scale" value

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Sep 15, 2022

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Version/s: 2021.3.10f1

How to reproduce:1. Open the attached project “RenderScaleIssue.zip“2. Open “SampleScene“ (Assets/Scenes)3. Click on the “UniversalR... Read more

1
votes
By Design

[New Input System] Control modifiers not consumed when used across diffe...

Package: Input System

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May 10, 2023

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Version/s: 1.5.1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/main.unity” Scene3. Enter the Play Mode4. Click on G... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

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