Search Issue Tracker
Won't Fix
Votes
4
Found in
5.4.0f3
Issue ID
824258
Regression
No
RectMask2D Graphics incorrectly horizontally clipped When Rotated
Steps to reproduce the issue:
1. Open attached project.
2. Open scene named "Scene".
3. In the "Hierarchy" window select rotated image named "Image".
4. Try moving "Image" horizontally in the "Scene" window.
5. Notice that the rotated image is clipped before it is completely outside of the mask.
Expected result:
The rotated image should be clipped when it is completely outside of the mask.
Reproduced with:
5.2.5f1, 5.3.5f1, 5.4.0f3, 5.5.0a6.
Cannot reproduce with:
5.1.5f1 (because this feature was not supported).
Note:
It seems like RectMask2d detects that X position of corner (of the rotated image) is lower than X position of mask's corner and clips the image. Vertically it works fine.
GIF attached.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment