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[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
Extra usage of system code and data is created when using the Input Syst...
How to reproduce:1. Create a new project2. Install the “Input System” package (Windows → Package Manager)3. Open the project folder ... Read more
[TextMeshPro]Zero Width Space generated by TextMeshPro InputField set to...
Reproduction steps:1. Open the attached "ReproProj.zip"2. Open "Assets/Scenes/SampleScene"3. Observe the Game View Expected results:... Read more
GameObject's position is not updating correctly when using [ExecuteAlways]
Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more
[Linux] Crash on d_cv_qualifiers when trying to build the Player with cu...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open “Scripts/Editor/Builder.cs” Script3. Set the build path in line ... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
"System.ArgumentOutOfRangeException" error is thrown when baking Adaptiv...
Reproduction steps:1. Open the attached “IN-124780” project2. Open the “Scenes/firstscene_whitebox_main” Scene3. Open the Lighting w... Read more
All about bugs
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