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Won't Fix

Votes

0

Found in

2022.3.12f1

Issue ID

UUM-59677

Regression

No

[Linux] Crash on d_cv_qualifiers when trying to build the Player with custom arguments

-

Reproduction steps:
1. Open the attached “CrashRepro” project
2. Open “Scripts/Editor/Builder.cs” Script
3. Set the build path in line 12
4. Close the project
5. Open the “Terminal” application
6. Execute this command: {{/Unity/Hub/Editor/2022.3.12f1/Editor$ ./Unity -quit -batchmode -nographics -projectPath "[path to project]" -executeMethod Builder.BuildWebGL -logFile "[path for log]/bapbap.log"}}
7. Observe the “Terminal” application

Expected result: The Player builds
Actual result: The Player build process crashes

Reproducible with: 2022.3.12f1

Reproducible on: Ubuntu 22.04, Ubuntu 20.04 (reported)
Not reproducible on: No other environment tested

First lines of the stack trace:
#0 0x0055e1c7952dec in burst_signal_handler(int, siginfo_t, void)
#1 0x007f3fca5a9420 in funlockfile
#2 0x0055e1ca7341db in d_cv_qualifiers
#3 0x0055e1ca73474d in d_name
#4 0x0055e1ca7339a2 in d_type
#5 0x0055e1ca733ba0 in d_type
#6 0x0055e1ca73412b in d_parmlist

Note: This issue does not reproduce all the time. One Ubuntu 22.04 machine was not able to reproduce the issue, while the other was able to, but with a different crash stack trace.

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, the possibility that future plans may solve the problem in a different way, that a workaround for the bug may be available, and the development team is unable to reproduce this issue for further investigation.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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