Search Issue Tracker

0
votes
Fixed

[Profiler] Taking a detailed memory sample triggers a crash (after calli...

Profiling

-

Feb 06, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more

0
votes
Won't Fix

"Warning CS8032: An instance of analyzer Unity.Properties.SourceGenerato...

-

May 29, 2024

-

Version/s: 2022.3.29f1, 6000.0.3f1

Reproduction steps:1. Open the “My Project.zip” project2. Open Edit > Preferences > External Tools3. Set External Script Edito... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

-

Jun 16, 2022

-

Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

0
votes
Fixed

A secondary Inspector does not show Entity properties when two instances...

-

May 30, 2024

-

Version/s: 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the “EntitiesSamples.zip“ project2. Open the “demo“ Scene3. Open a second instance of the Inspector (if it ... Read more

0
votes
Won't Fix

The Burst converted value differs from the value of the non-Burst conver...

Package: Burst

-

May 28, 2024

-

Version/s: 1.8.15

How to reproduce:1. Open the “BurstConversion“ project2. Open the “SampleScene“3. Enter the Play Mode4. Open the “Test“ GameObject i... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

-

Sep 24, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

-

Jun 07, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

0
votes
Active

Pick Style only responds to elements on the first hovered window when us...

IMGUI Framework

-

Feb 06, 2026

-

Version/s: 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create a new project2. Open the IMGUI Debugger (Window → Analysis → IMGUI Debugger)3. Press and hold “Pick Style... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

-

Jun 16, 2019

-

Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.