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0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

Editor performance is slow when "Skip unused shader_features" is selecte...

Shader System

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Nov 05, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Won't Fix

[Transition] Condition parameter's compatibility errors when importing a...

Animation

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Jan 30, 2015

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Version/s: 5.0.0b22

Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

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Jan 30, 2015

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Version/s: 5.0.0b22

Read more

0
votes
Won't Fix

UnsafeUtility.AlignOf<T> calculates the alignment of explicitly laid-out...

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May 27, 2025

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Version/s: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

How to reproduce:1. Open the “IN-102034_repro“ project2. In the menu, select Window → General → Test Runner3. Press Run All Expected... Read more

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