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GameObjects fail to load properly when doing a lot of loading, destroyin...
[IN THE EDITOR]Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "MainScene".3. Enter the Play ... Read more
Crash in TexturesD3D9::UploadTextureSubData2D after locking/unlocking co...
To reproduce:1. Build and run project2. Lock computer after playing the splash screen3. Editor crashes Reproducible with 5.5.0a2, 5.... Read more
[UNET]Invalid IL Code in PlayerSetup
Steps to reproduce the issue:1. Open attached project.2. Build the project for Windows ("CTRL"+"B").3. Back to the Editor and open s... Read more
Graphics.BlitMultiTap does not work when given array as a parameter
Steps to reproduce the issue:1. Open attached project ("Test1").2. Open scene named "main".3. Enter the Play mode. Actual result:Gra... Read more
Crash in g_logv when using nested/generic class
To reproduce:1. Open attached project2. Play Test1 scene3. Editor crashes Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2, 5.2.5f1 Read more
[AnimationWindow] cannot set keyframes with negative angle by editor script
How to reproduce:1. Open the attached project2. Open 1.unity scene3. Select cube4. Open animation view and move to 0:30 position (en... Read more
Audio retrieved from an asset bundle is sometimes not played if Resource...
How to reproduce: 1. Open the attached project and the only scene in it.2. From the Terminal navigate to the AB folder where asset b... Read more
Selecting all frames in an animation and deleting them does not delete a...
To reproduce:1. Open the project attached by the user2. Open the scene "ReproScene"3. Select "Hero" game object4. Open animation win... Read more
[AnimationWindow] Quaternion interpolation curve is drawn wrong when two...
How to reproduce:1. Open the attached project2. Open the 1.unity scene3. Click the "Cube" object and open AnimationWindow4. Move a r... Read more
LineRenderer setPositions gives index out of bounds error
To reproduce:1. Open attached project2. Play scene3. Observe index out of bounds error Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject