Search Issue Tracker
Fixed in 1.0.0-preview.2
Votes
0
Found in [Package]
1.0.0
Issue ID
1187377
Regression
No
Input System Composite Bindings are not responsive when one of their path is set to an empty string or null
To reproduce:
1. Open attached project ("case_1187377.zip")
2. Open "SampleScene" from Scenes
3. Press Play and in the Game View left top corner press "Override Up"
4. Press keyboard right arrow key
Expected result: Cube is moving to the right
Actual result: Cube is not moving to the right
Reproducible in: 2019.2.0a11, 2019.3.0b5, 2020.1.0a7 (Input System 1.0.0)
Could not test in: 2017.4.33f1, 2018.4.10f1, 2019.2.0a10 (Input System 0.1.2 - 0.9.6) (due to errors in project)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
- Editor crashes on "OutputPolymesh" when running a specific Scene in Play Mode or Player
Add comment