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Sprites are culled too early/late when the pivot is off center in Tiny.2...
How to reproduce:1. Open the user's attached "Tiny_SpriteCullBug" project2. Select the "Win-DotNet" for Windows or "MacOS - DotNet" ... Read more
[VSCode] C# Solution/Project doesn't update the Editor path when using a...
How to reproduce:1. Create a new project (with the default 3D template)2. In the Package Manager, import the Visual Studio Code Edit... Read more
Colors of objects tinted when updating between Unity versions
How to reproduce:1. Open the attached project in Unity 2020.2.3f1 (case_1316292-LightingDifference)2. Open SampleScene3. Observe the... Read more
[ProBuilder] Mouse selection Box does not select all Edges
How to reproduce:1. Open the attached project and navigate to the SampleScene2. Open the ProBuilder window and switch to the Edge se... Read more
[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...
How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more
[HDRP] When multiple scenes are used, Lighting tab can show incorrect in...
In the lighting tab, we display the Static lighting of whatever scene is active (marked in bold in the hierarchy). However, instead ... Read more
Notification about a package being added is not visible when adding pack...
Reproduction steps:1. Open the attached "case_1310332.zip" project2. Open Package Manager and select Add package from disk3. Select ... Read more
[Addressables] Exception on Addressables:LoadSceneAsync() when trying to...
Reproduction steps:1. Open project "RacingConditionMinimalRepro.zip"2. Build and run Expected result: "LocTest" Scene gets opened (w... Read more
[MacOS][Metal] Game View is constantly flickering when active
How to reproduce:1. Create a new Unity project2. Make sure the Game View is visible3. Move the mouse around or resize the Game View ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled