Search Issue Tracker

0
votes
Not Reproducible

[Android][OpenGLES3] The whole scene in the Player is under a dark shado...

-

Nov 22, 2024

-

Version/s: 2021.3.46f1

Reproduction steps:1. Open the attached “IN-85594” project2. Build and Run the Android Player (File → Build and Run)3. Observe the p... Read more

7
votes
Fixed

Keyboard input is not working when using an external keyboard in iOS 15

Input

-

Oct 29, 2021

-

Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more

2
votes
Third Party Issue

GameObject can't be selected in the Scene view when it's scale value is ...

Scene/Game View

-

Nov 16, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1

Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more

0
votes
Won't Fix

[Transition] Condition parameter's compatibility errors when importing a...

Animation

-

Jan 30, 2015

-

Version/s: 5.0.0b22

Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more

0
votes
Fixed

Errors thrown in the Console window when Decal Renderer Feature is enabled

-

Sep 15, 2022

-

Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2022.3.18f1, 2023.1.0a11, 2023.2.0a1

How to reproduce:Open the attached project "Bear It.zip" Expected results: No errors in the Console windowActual results: There are ... Read more

0
votes
Active

Text in the Burst Inspector Left side panel overlaps/goes out of bounds ...

Package: Burst

-

Oct 15, 2025

-

Version/s: 1.8.25

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Won't Fix

UI Overlaps when switching Render Pipeline Asset for different Quality L...

-

Oct 16, 2025

-

Version/s: 2022.3.66f1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3, 6000.5.0a1

Steps to reproduce: Create any HDRP Project Navigate to Edit > Project Settings > Quality Switch out the Render Pipeline Asset... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

-

Nov 08, 2021

-

Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more

0
votes
Fixed

[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...

-

Sep 14, 2022

-

Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.