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NullReferenceException when converting Material Inspector Window to a Fl...
Reproduction steps:1. Create any new project2. Create a new Material (Assets > Create > Material)3. Select the Material from t... Read more
Light leaks through walls when Ray Traced Global Illumination is enabled
Reproduction steps:1. Create a new 3D (HDRP) project2. Import the attached “Repro.unitypackage” custom package3. Open the “Assets/1-... Read more
[QuestPro][OculusXR] Right eye flickers with Vulkan and ETFR enabled on ...
Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK_2022_48f1.zip"2. Switch to Android Platform3. Make sure Ocul... Read more
"Shader warning in 'Hidden/Universal Render Pipeline/StencilDeferred': i...
Steps to reproduce:1. Create a new project with Runner Game template2. Build And Run3. Observe the Console Actual results: "Shader w... Read more
"Shader warning in 'Universal Render Pipeline/Particles/Simple Lit': imp...
Steps to reproduce:1. Create a new project with FPS Microgame template2. Build And Run3. Observe the Console Actual results: "Shader... Read more
RuntimeBlackboardAsset doesn't work with Editor Bootstrapper
Steps to reproduce: Create a new project (in my case, I used Unity 6000.0.24f1). Install the Behavior Demo package. Add the SceneBoo... Read more
[Android] Application either crashes, renders the screen black or doesn'...
How to reproduce:1. Open the “screen goes black“ project2. Open the “SampleScene“3. Run and Build for Android4. In the application p... Read more
"Please remove the CanvasRenderer component" warning is thrown when open...
How to reproduce:1. Create a new project2. Import the TextMesh Pro Essentials and Examples3. In the Project window, go to Assets -&g... Read more
Canvas Renderer open the outdated documentation
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create any legacy UI Button3. Select the created UI GameObject un... Read more
[Linux] Editor language is not changed when selecting a different language
Reproduction steps:1. Create a new project2. Click Edit > Preferences3. In the Preferences window, go to Languages4. Select the E... Read more
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