Search Issue Tracker

0
votes
Fixed

“Shader error in ‘Shader Graphs/Master’: Invalid conditional expression”...

--

-

Jun 02, 2023

-

Version/s: 2022.3.1f1, 2023.1.0b20, 2023.2.0a19

Reproduction steps: 1. Open the attached “URPCustomLighting.zip“ project 2. Observe the Console Expected result: No errors are ... Read more

1
votes
Fixed

LOD Group Component Meshes do not change when the Scene view is closed

Package: Entity Component System (ECS)

-

Jun 05, 2023

-

Version/s: 1.0.X - Entities, 1.2.0 - Entities

How to reproduce: 1. Open the “LOD_Bug” project 2. Open the “SampleScene” 3. Select the “2 by 3” Editor Layout 4. Enable the “LO... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

-

Sep 25, 2020

-

Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

-

Jun 13, 2019

-

Version/s: 2019.3.0a2

How to reproduce: 1. Create & Open an Empty project 2. Build & Run on AppleTV using tvOS 12.3 Crashes when using: Apple TV 4K + tvO... Read more

0
votes
Fixed

[Terrain] "Cancelling Display Dialog" error in the Console when trying t...

Package: Terrain Tools

-

Sep 30, 2020

-

Version/s: 3.0.0

Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more

0
votes
Duplicate

Editor crashes after version control connection fails

Version Control

-

Sep 28, 2020

-

Version/s: 2020.1.0a20

To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

-

Jun 14, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

0
votes
Fixed

Int cast inside of a float cast is discarded when using Burst compilation

Package: Burst

-

May 30, 2023

-

Version/s: 1.6.4, 1.7.4, 1.8.4

Reproduction steps: 1. Open the "IN-42235.zip" project 2. Open "Assets/Scenes/SampleScene" 3. In the Hierarchy window, select "Bu... Read more

3
votes
Won't Fix

UNITY_SERVER definition is incorrect when building the project in Batch ...

--

-

Jul 20, 2022

-

Version/s: 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

Reproduction steps: 1. Open the attached project in file explorer 2. Run the "build.cmd" file in the project folder 3. Run the "P... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

-

Jan 20, 2020

-

Version/s: 2019.3.0f5

Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.