Search Issue Tracker
Fixed
Fixed in 1.2.0 - Entities
Votes
1
Found in [Package]
1.0.X - Entities
1.2.0 - Entities
Issue ID
ECSB-1068
Regression
No
LOD Group Component Meshes do not change when the Scene view is closed
How to reproduce:
1. Open the “LOD_Bug” project
2. Open the “SampleScene”
3. Select the “2 by 3” Editor Layout
4. Enable the “LODTest” Sub Scene in Hierarchy
5. Enter Play Mode and observe the Game view
6. Exit Play Mode and close Scene view
7. Enter Play Mode again and observe the Game view
Expected result: the Sphere GameObject turns into a Cube GameObject
Actual result: the Sphere GameObject does not turn into a Cube GameObject
Reproduced with: 2022.3.1f1, 2023.1.0b20, 2023.2.0a18
Not reproduced with: 2021.3.27f1 (Project depends on the Entities Graphics Package which is not supported)
Reproduced on: Windows 10 (by reporter), Windows 11
Notes:
1. Reproducible in Player
2. Could not reproduce in Player with 2023.1.0b20 → Player silently crashes
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
RamType0
Jun 28, 2023 04:30
This issue is not Editor specific issue.
It also means LOD Group never works in Player!