Search Issue Tracker

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

-

Dec 24, 2015

-

Version/s: 5.4.0b1

Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

4
votes
Fixed

The Editor freezes on "Start importing" when the project contains a larg...

-

Mar 15, 2024

-

Version/s: 2023.2.15f1, 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps: 1. Delete the library folder from the attached “ASDQWE” project 2. Open the project 3. Wait ~1 hour and obser... Read more

0
votes
Duplicate

Variables are reported as uncovered lines and methods when using inline ...

Package: Code Coverage

-

Jul 05, 2023

-

Version/s: 1.2.4

Reproduction steps: 1. Open the attached project "44715.zip" 2. Open the Test Runner window 3. Click Run All 4. Click Run All ag... Read more

0
votes
Won't Fix

“SendMessage cannot be called“ warning is thrown when re-importing an En...

Package: Entity Component System (ECS)

-

Mar 19, 2024

-

Version/s: 1.2.0-pre.12 - Entities, 7000.0.0a1

How to reproduce: 1. Open the “IN-70914_EntitiesRepro“ project 2. Open the “Scene“ 3. Navigate to Edit → Preferences → Entities ... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

-

Sep 21, 2020

-

Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

-

Jul 13, 2020

-

Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.