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0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

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Dec 24, 2015

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Version/s: 5.4.0b1

Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Fixed

[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...

Package: Oculus XR Plugin

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Jul 02, 2023

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Version/s: 3.3.0, 4.0.0

Steps to reproduce: 1. Open the attached user's project "PhaseSyncTest.zip" 2. Build the project and run it on an Oculus Quest 2 ... Read more

2
votes
Fixed

Addressable Asset is unloaded from memory when Localization Table entry ...

Package: Localization Package

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Oct 02, 2024

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Version/s: 1.5.2

How to reproduce: 1. Open the attached “IN-84729“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Observe the Game View ... Read more

1
votes
Fixed

[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...

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Jun 21, 2022

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Version/s: 2020.3.31f1, 2020.3.36f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce: 1. Open project "StatusBar.zip" 2. Open Build Settings and build the project for iOS 3. Deploy the app on the iOS ... Read more

0
votes
Fixed

[VFX Graph] Subgraph nesting isn't functionnal

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Oct 02, 2024

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Version/s: 6000.0.11f1, 6000.0.20f1

*Steps to reproduce:* 1. import the provided package 2. Open the *nestedSubgraph Scene* 3. Open the {*}NestedSubgraph.vfx a... Read more

0
votes
Won't Fix

[MARS] Builds fails with the error “Please enable the 'ARCore' plugin in...

Package: MARS

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Jul 05, 2023

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Version/s: 1.5.0

Reproduction steps: 1. Open the attached project "ReproProj" with the Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more

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