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Won't Fix

Votes

0

Found in

5.3.4p6

Issue ID

802762

Regression

No

OVROverlay position is not fixed when Game view is deatached from main window

Graphics - General

-

Steps to reproduce:
1. Download and open attached project "overlayVR.7z"
2. Open scene "aaa"
3. Makes sure VR mode is on in Player settings
4. Detach Game view window from the main window
5. Play scene

Actual result: OVROverlay is moving in world space instead of being attached to the view of the HMD
Expected result: It is fixed in place (just like when the Game view window is attached to the main window)

Tested and reproduced on:
Windows 10
Unity 5.3.5p4, 5.4.0b22, 5.5.0a1

Oculus CV1

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