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2
votes
Third Party Issue

[Android] [OpenGLES3] Player crashes when using FrameBufferFetch and Tex...

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May 25, 2023

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Version/s: 2021.3.25f1, 2022.3.15f1, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the "IN_40256" project 2. Press File -> Build Settings 3. Make sure the Android device is connected and... Read more

0
votes
Active

[iOS] .meta files within a .xcframework are included in a build

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Aug 29, 2024

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Version/s: 2021.3.43f1

Steps to reproduce: 1. Open the attached “1920323” project 2. Build the project 3. Compare the “<BuildPath>/Frameworks/Plugins/iO... Read more

0
votes
Not Reproducible

Selected object randomly changes the position while drag and dropping in...

Scene Management

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Sep 25, 2020

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Version/s: 2021.1.0a1

Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more

0
votes
Won't Fix

Text Mesh Pro text position on the screen is changed after running autom...

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Apr 08, 2024

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Version/s: 6000.0.0b14

After upgrading from 2022.3 LTS to Unity 6 in a project that uses test automation, I noticed that the Text Mesh Pro text position on... Read more

0
votes
Fixed

Editor crashes on “VFXParticleSystemBatchData::CopyDeadListCount” when o...

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May 25, 2023

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Version/s: 2021.3.26f1, 2022.2.21f1, 2023.1.0b18

How to reproduce: 1. Open the “IN-41470_repo“ project Expected result: The project opens Actual result: The Editor crashes on “... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

0
votes
Fixed

[Cloth] Stretching and bending stiffness of cloth gets clenched and does...

Physics

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Jun 14, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to r... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more