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Won't Fix
Votes
0
Found in
6000.0.0b14
Issue ID
UUM-69362
Regression
Yes
Text Mesh Pro text position on the screen is changed after running automated tests
After upgrading from 2022.3 LTS to Unity 6 in a project that uses test automation, I noticed that the Text Mesh Pro text position on the screen changes only after running the test automation. *
Steps to reproduce:*
1. download this project
2. run the 01_Opening_Intro.unity and notice how the text looks in front of the camera
3. open the Test Runner and run the Opening_Intro_Tests - you can just run the 08ValidateIntroTextMeshProSetup test
4. wait for the tests to finish and notice how the text looks afterwards.
5. press Play and notice that the text doesn't snap back to the original position any more.
Notes:
- the text does reset to normal after re-opening the project.
Actual results: The text looks orthographic, aligned to the camera and much larger.
Expected results: the text mesh pro text should look like originally set up in the scene -in perspective, and angled away from the camera - after automated tests finish running.
Reproducible with versions: 2023.3.0a4, 6000.0.b14
Not reproducible with versions: 2023.2.17f1 or any older versions.
Tested on (OS):
- Windows 11
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Resolution Note:
Issue was caused by the TearDown method of the tests, that was resetting the positions of the test