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5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

0
votes
Fixed

In WebGL Player “Default Cursor” resets to system default cursor when le...

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more

0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more

1
votes
Fixed

Memory Leak when using InstantiateAsnyc to instantiate a large Prefab

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May 21, 2024

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Version/s: 2022.3.30f1, 6000.0.3f1

How to reproduce:1. Open the “IN-76682_repro“2. Open the “SampleScene“3. Enter Play Mode4. Select the “Example“ GameObject5. In the ... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

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