Search Issue Tracker

11
votes
Postponed

Built-in unlit particle shader has HDR color selection for albedo, URP u...

Package: Scriptable Render Pipeline Universal

-

Oct 08, 2020

-

Version/s: 7.5.1

To reproduce:1. Open any project;2. In Graphics settings, set Render pipeline asset to none;3. Create a Particle system, assign a ne... Read more

11
votes
Fix In Review

OnApplicationFocus() is not called when leaving or re-entering a VR appl...

Oculus

-

Aug 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Open the "SampleScene/Scenes" Scene3. Enter the Play Mode4. With HMD on press the Home... Read more

12
votes
Postponed

JsonUtility does not serialize/deserialize DateTime formats

Serialization

-

Jan 18, 2016

-

Version/s: 5.3.0f4

Repro steps:1) Open the project and only scene in it2) Play the scene3) Inspect the Console - notice that no result is given in the ... Read more

12
votes
Postponed

Wrong default value for array elements added in inspector

Scripting

-

Feb 08, 2016

-

Version/s: 5.3.2p1

When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more

11
votes
Won't Fix

[Shadows] Point light shadow bias leaves gap at large ranges, not possib...

Shadows/Lights

-

Apr 09, 2013

-

Version/s: 4.1.2f1

Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point li... Read more

11
votes
Active

UnityTests do not fail when nested coroutines throws an exception

Package: Test-Framework

-

Apr 13, 2018

-

Version/s:

When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Fixed

Editor hangs opening a project when the "2D Animation" package is removed

-

Feb 10, 2023

-

Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

How to reproduce: Open the attached project "ImporterMultiSelectCrash.zip" Open Window>Package Manager Remove the "2D Animation" ... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

-

Jan 28, 2015

-

Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
In Progress

Color properties names in FilterFunctionDefinition shows up as "Value N"...

-

Oct 29, 2025

-

Version/s: 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a FilterFunctionDefinition with a color parameter and a valid name Use the custom filter in a new VisualE... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.