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[Android] Texture2D.LoadImage(imageData, true) sometimes fails for Textu...
Reproduction steps------------------------------1) Open attached project2) Build scene "ImageTest" for android3) Run the build on a ... Read more
WebGL crashes when loading xml file on browser
Reproduction steps:1. Open attached project2. Open scene "Startup"3. Build on WebGl4. Launch index.html Read more
[Mecanim]Bake Rotation in Generic animation clips not working due to con...
To reproduce:1. Open attached project2. Play the player_unisex scene3. Observe that The CharacterAttr.. doesn't animate properly alo... Read more
Screen.orientation returns inverted values on iOS after playing full scr...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Put the device into portrait mode- Note the top left corner of t... Read more
SkinnedMeshRenderer does not render a dynamic mesh that was created in-m...
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Play the scene4. Select any avatar by clicking on it5. Input an... Read more
Installing one version on top of another ends up with Start Menu shortcu...
How to reproduce:1. Install Unity 5.3.4, install Unity 5.3.5 over the top2. Go to C:\ProgramData\Microsoft\Windows\Start Menu and fi... Read more
Exporting asset packages fails to include shader '#include' files
Steps to reproduce:1. Open the attached project2. Right click on the scene 'Main Menu' and click 'Export Package...'3. Notice the 2 ... Read more
[Linux] Build crashes after Unity splash
Linux build crashes after splash. Steps to reproduce:1) Open the attached project.2) Build if for Linux (x86, x86_64 universal).3) R... Read more
[OSX][Forward] Surface of the object with the custom shader gets invisib...
Reproduction steps:1. Open attached project.2. Open "editor_tool_scene" scene.3. Go to "Edit > Project Settings > Player > ... Read more
[Transform] Translate inverted by object's negative localScale
Repro steps:1) Open the project and scene.scene2) Play it and notice you can move the Quad with arrow keys3) Select character object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed