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[URP]Particles are not stretched according relative to Camera when Parti...
Steps to reproduce:1. Open the user's attached project "StretchedParticleBug.zip"2. Enter Play mode Expected results: Particles woul... Read more
[Burst] Unity crashes when compiling Burst
Reproduction steps:1. Open users attached project Expected result: Project opensActual result: Project crashes Reproducible with: 1.... Read more
The cursor doesn't lock or become invisible with CursorLockMode.Locked m...
How to reproduce:1. Open the user's attached "Test4" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Exit the Play Mo... Read more
[Linux] [Bolt] [2020.1] The Editor window partially freezes when the Gra...
Reproducible on: Bolt version: 1.4.14 Unity version: 2020.1.13f1, 2020.1.17f1 Platform: Ubuntu 18.04 Reproduction steps: Open a new ... Read more
SSAO effect floating in the air in Scene View when 2 objects with Shader...
How to reproduce:1. Open attached project "prototype1.zip"2. Open "GameScene" scene ("Scenes" folder)3. Open Scene View Window4. Zoo... Read more
"Month must be in range [1-12]!" errors are thrown in the Console when o...
How to reproduce:1. Create a new project or open an existing one2. Observe the Console Expected result: No visible errors presentAct... Read more
[Windows] Unity Editor doesn't load layout or keep maximized state on pr...
Reproduction steps:1. Install Unity 2020.3 and Unity 2021.22. Open the attached repro.7z project in 2020.33. Make the Unity Editor w... Read more
[URP] Particles are rendered behind GameObjects when Depth Texture and S...
Reproduction steps:1. Download and open the submitted project "Particles Bug Report.zip"2. Open the Sample Scene3. Make sure that Or... Read more
[Mac] maxTessellationLevel cannot be changed for Metal
Steps to reproduce:1. Open the project attached by the user2. Open scene "SampleScene"3. Enter Play mode Expected results: Max Tesse... Read more
[XR SDK] [HDRP] Left and Right eyes displays volumetric fog differently
Reproduction steps:1. Open the attached project ("VolumetricFog.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Look trough... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes