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[Android] Using Release configuration of minification with target API le...
To reproduce:1. Open any project and switch to Android platform2. In Player Settings > Publishing Settings > Minify, tick Rele... Read more
Custom NavMesh Agent Type causes an error "Failed to create agent" in th...
Reproduction steps:1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip";2. Open Scene.unity;3. Select "My Agent"... Read more
Application crashes when game is run on some android devices with OpenGL...
Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduced... Read more
AudioClip Length is twice the size when by using UnityWebRequestMultimed...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
[WebGL] Player's memory is not released when calling Quit function on Un...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more
WWW throws "Failed downloading" with webplayer 4.3.5
To reproduce:1. Open attached project2. Open scene "testScene"3. Build & run for webplayer (after including the current scene)4.... Read more
Inputfield ignores arrow keys on OSX builds
-e: In the editor and in windows builds, arrow keys when focused on an inputfield will move the caret through the text. On OSX build... Read more
Impossible to move few Animation Events at once on timeline of animation...
How to reproduce:1. Open the attached project"AnimationEvent"2. Open "test" scene (which has Empty GameObject, created Animation wit... Read more
NotSupportedException thrown when calling any member of System.Runtime.I...
Reproduction steps:1. Open the attached project ("WebGLException") in Editor with WebGL2. Open scene 'SampleScene'3. Enter Play mode... Read more
SerializeField list objects are not initialized with class/struct defaul...
How to reproduce:1. Open the attached 'project-442732.zip' project2. In the Hierarchy window select 'Test'3. In the Inspector window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch