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Fixed in 4.5.4

Votes

11

Found in

4.5.2f1

Issue ID

624456

Regression

Yes

Impossible to move few Animation Events at once on timeline of animation editor

Animation Window

-

How to reproduce:
1. Open the attached project"AnimationEvent"
2. Open "test" scene (which has Empty GameObject, created Animation with few Animation Events)
3. Open Animation Window and select GameObject in Hierarchy
4. Try to select few Animation Events(Shift+Left Mouse Button) and move them on timeline together
5. Notice that it is impossible

Note:
with 4.2.2 it was possible to select few Animation Events and move them all at once.
5.0.0a19 (d7ff51edf462)lets to select Animation Event but it is not possible to move it in timeline at all

Comments (2)

  1. Dc56b899052d97060494e96de00d13c5?d=mm

    kubaski

    Aug 11, 2014 07:04

    KASTAR TROY , We have the same problem I can;t understand why this standard options could be deleted, I hope it will be fixed very soon . We have builded cutscene system on animation Events

  2. 1b4bbfc373fd9ae1b1b438d9bad91470?d=mm

    Kastar-Troy

    Aug 11, 2014 00:10

    This is Horrible guys, I too like many am using the Animation system for Cut Scenes, I have dozens of Animation Events triggering code in my game. To move these one by one is so incredibly painful! I really can't see how this has only gotten worse in Unity 5, apparently you can't even move any animation events at all now?

    What are you guys doing to what used to be a great flexible tool, not just for animation, but for anything time related!

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