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11
votes
By Design

Continuous Dynamic collision isn't working correctly with MovePosition

Physics

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce:1. Use MovoPosition to jump over an objectExpected results: All colliders between current object and his new location s... Read more

11
votes
Fixed

Application crashes when game is run on some android devices with OpenGL...

Android

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Apr 04, 2014

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Version/s: 4.3.4f1

Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduced... Read more

11
votes
Won't Fix

Adding and removing data from and to Serializable arrays with arrays in ...

UI Toolkit Controls

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Jun 02, 2022

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Version/s: 2023.1.0b1

Reproduction steps:1. Open the attached project2. Open Inspector3. Select Cube in Hierarchy4. Under Testing script add multiple laye... Read more

11
votes
By Design

AssetDatabase.GetDependencies returns unused texture

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Jan 26, 2015

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Version/s: 4.6.1f1

To reproduce:1. Open attached example project (Assets/scene.scene).2. Select "Assets/material" in the project.3. Notice the material... Read more

11
votes
Won't Fix

[WebGL] Player's memory is not released when calling Quit function on Un...

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more

11
votes
Fixed

Left clicking on button with mouse on android device does not work

Android

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Apr 24, 2014

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Version/s: 4.5.0f1

Using a mouse connected to an android's USB port does not when using it to click on buttons on with Unity 4.5f1. Worked fine with 4.... Read more

11
votes
Fixed

NotSupportedException thrown when calling any member of System.Runtime.I...

IL2CPP

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May 25, 2022

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Version/s: 2021.3.2f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached project ("WebGLException") in Editor with WebGL2. Open scene 'SampleScene'3. Enter Play mode... Read more

11
votes
Won't Fix

m_IndirectSpecularColor changes when another URP scene is reserialized

Universal RP

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Jun 01, 2022

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Version/s: 2019.4.36f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b14, 2022.2.0a10

Reproduction steps:1. Open the project "1398073_IndirectColor"2. Open Assets/Scenes/SampleScene.unity in a text editor3. Check "m_In... Read more

12
votes
Fixed

[Freeze] Generate Lightmap UV's takes too long on certain model

Progressive Lightmapper

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Oct 25, 2015

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Version/s: 5.2.1f1

Steps to reproduce:1. Open attached project.2. Select the wallCanyon_01LoA asset in the assets folder.3. Open the model tab in the i... Read more

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