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1
votes
Fixed

[XRIT] The XR Interactor Reticle Prefab rotates in the Z-direction when ...

Package: XR Interaction Toolkit

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Feb 26, 2023

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Version/s: 2.3.0-pre.1

Steps to reproduce: 1. Create a new XR project 2. Install XR Interaction Toolkit 2.2.0 with the package manager 3. Also install S... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

0
votes
Won't Fix

[Linux][Compute Shaders][Vulkan] In Player, image is completely black wh...

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Feb 27, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4, 2023.3.0a3

Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build Settings… 3. Click Player Settings 4. Uncheck ... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Won't Fix

[Android] Input debugger shows multiple TouchScreen Remote devices with ...

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Jan 11, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

How to reproduce: 1. Open the "IN_64824" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more