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[OSX] Windows Store element in BuildSettingsWindow should be removed on ...
Steps to reproduce:1. Create empty project2. Go to "Build settings..."3. Select Windows Store platform4. Press "Open Download page"-... Read more
[iOS][IL2CPP] Adding TextMesh Component at runtime crashes the applicati...
Steps to reproduce: 1. Open the attached project2. Make sure the scripting backend is set to IL2CPP (should be set by default)3. Ope... Read more
[Substances] Dragging a variable slider too fast causes it to lose funct...
I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it cau... Read more
[GL] GPU profiler is not working with OpenGL core
The new GLCore rendering backend does not have GPU profiling implemented yet Read more
EditorGUI.ObjectField does not scale with rect width if it has a label
How to reproduce:1. Open the attached project2. Open "Test" -> "Editor Window with ObjectFields" window3. See how all the OjectFi... Read more
Crash in tlsf_free when playing an Animator
Steps to reproduce: 1) Download attached project "CrashAnimator.zip".2) Open scene "test".4) Press play.3) After <3 seconds Unity... Read more
5.4 Switching platform camera issue on Android
When I upgraded to 5.4 switching platform from standalone to android cant see any assets when game is loaded into the device Read more
[Serialization] System.Guid can not be serialized
Reproduction steps:1. Open the attached project "SerializationTest.zip"2. Open the "test" scene3. Press Play and stop few times4. No... Read more
Sprites become pink after playing the scene
Reproduction steps:1. Open "Test001" project2. Open "Test" scene3. Drag and drop "runningcat" sprite to scene view4. Run the sceneNo... Read more
[Instancing] Using an Instanced Shader on a SkinnedMeshRenderer crashes ...
Reproduction steps:1) Open "case_794402_ShaderCrash.zip" project2) Open "TestScene" scene3) Select "cloth_plane_test" object in hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size