Search Issue Tracker
"Argument 2: cannot convert from 'Unity.Entities.RefRW<ComponentFoo>' to...
How to reproduce:1. Open the “isolated bug“ project2. Open the “Sample Scene“3. Observe the Console window Expected result: No error... Read more
Full Screen Pass Renderer Feature is rendered only for half the Game Vie...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/DevDunkStudio/Blur Toolkit/Sample/Scenes/Full Screen Blur“ ... Read more
Crash reporter is opened when a Project is created in an External Drive ...
How to reproduce:1. Connect an External Drive to the computer2. Create a new Project in the External Drive3. Open the created Projec... Read more
Shader does not use full-screen color with Single Pass Instanced Render ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In MockHMD setting... Read more
[XRIT] XR Rig collides with objects even though coordinate wise there sh...
Steps to reproduce:1. Open the attached user's project "VR Template Test.zip"2. Connect Oculus link to Quest 2/33. Make sure either ... Read more
InvalidOperationException is thrown when using IJobParallelForDefer with...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Editor is stuck reloading domain when script is edited using latest Burst
How to reproduce:1. Open the attached project "Audio Hang Bug.zip"2. Change 1 to 2 at line 5 in the “Assets/Modifiable.cs” Script3. ... Read more
Crash on DynamicHeapAllocator::Allocate when exiting the Play Mode in a ...
Reproduction steps:1. Open2. Enter the Play Mode3. Press “Host Game” and follow the gameplay steps provided in the attached video “R... Read more
[iOS] Memory leak when playing multiple videos simultaneously
How to reproduce:1. Open the attached Project "video_leak_sample_2.zip"2. Build and Run the Scene "SampleScene" on iOS3. In Xcode, o... Read more
User unfriendly console error trying to download a package while offline
Steps to reproduce: Open a new Unity project Make sure your device is offline (e.g. disconnect from the Wi-Fi) Open the Package Mana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used