Search Issue Tracker

12
votes
Fixed

[SRP] Instantiating Particle System prefabs with IEnumerator produces er...

Visual Effects - Legacy

-

Nov 08, 2018

-

Version/s: 2018.2.14f1

How to reproduce:1. Open attached "GetTransformInfoExpectUpToDate" project2. Load "SampleScene" and enter Play Mode Expected result:... Read more

11
votes
Fixed

Calling NetworkConnection.Disconnect in OnServerConnect fails to send in...

Networking

-

Sep 09, 2016

-

Version/s: 5.5.0b2

Steps to reproduce:1. open attached project2. open scene Main3. enter play mode4. start host Expected: disconnects player without an... Read more

13
votes
Fixed

"fence == expectedFence" error after upgrading to RC2

Graphics - General

-

Nov 10, 2013

-

Version/s: 4.3.0f2

Steps to reproduce : - import the project attached- open the "Main" scene- press play and notice the error in the console "fence == ... Read more

11
votes
Fixed

[Shadows] Shadow resolution is bad with deferred + huge meshes in scene

Shadows/Lights

-

Feb 02, 2016

-

Version/s: 5.3.2p1

Reproduction steps:1) Open "Repro" project I attached below and proceed to "test" scene.2) Go into playmode - you should see jagged ... Read more

11
votes
Duplicate

Path is not calculated between two points located in the same NavMesh No...

AI Navigation

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SamePolyIssue"2. Enter the Play Mode3. Click the "Calculate&DrawP... Read more

13
votes
Fixed

"Moving File Failed" dialog displayed when debugging

CodeEditors

-

Feb 04, 2014

-

Version/s: 4.3.4f1

Receive a crash prompt saying: "Moving File Failed - Moving Temp/Assembly-CSharp.dll.mdb to Library/ScriptAssemblies/....Access is d... Read more

11
votes
Postponed

[2019.3] GUIView.RepaintAll.PlayerLoopController performance regression ...

Profiling

-

Dec 02, 2019

-

Version/s: 2019.3, 2019.3.0f1

Reproduction steps:1. Open the attached project named "PerformanceCase"2. Open the Classic_E01_F08 Scene3. Open the Profiler window ... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

-

Dec 11, 2012

-

Version/s: 4.0.0f7

1 Load default scene2 Press Play and go to Scene tab3 Choose camera and rotate it so the particle system gameobject is out of the fr... Read more

12
votes
Fixed

[WindowsMR] failure to take photo capture in Hololens

XR SDK

-

Apr 10, 2018

-

Version/s: 2018.2.0a8

Exception thrown: 'System.ArgumentNullException' in UnityEngineProxy.dllArgumentNullException: Value cannot be null.Parameter name: ... Read more

23
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

-

Jun 13, 2016

-

Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project (TreeTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.