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[GLlegacy] Visual artifacts appear on screen (Editor, Game view and Stan...
Visual artifacts appear on screen (Editor, Game view and Standalone) when using OpenGL2 in "Ultimate FPS" asset. 1. What happened Ch... Read more
[Plugins] Video plugin for isn't loaded on OSX
Video plugin for isn't loaded on OSX 1. What happenedVideo plugin from AVPro Video asset is not loaded for standalone app on OSX.Iss... Read more
[Context][Windows] Switching glcore->Other API results in error
Info:It seems on the first time glcore device deconstruction causes error. (Attached the video) Steps:1. Open project.2. Change grap... Read more
[Windows] Exception thrown by Mono.Security.Protocol.Tls.SslStreamBase.E...
Reproduction steps: 1. Open attached "New Unity Project 30" Unity project.2. Open and play the "Frontend/Scenes/bank" scene.3. Check... Read more
[UWP][WP8.1][WSA] Unity prevents text to be copied from a native TextBox...
To reproduce:1. Build project for WP8.1 or UWP2. Deploy project to Windows Phone 10 device3. Wait until unity is fully initialized a... Read more
Appending iOS project with IL2CPP backend rebuilds it instead
1. Create new project2. Build to iOS with IL2CPP3. Append same project4. Editor will start building again instead of appending No re... Read more
Tizen Error: fail to get the stdin console mode
Tizen Error: fail to get the stdin console mode 1. What happened Tizen plugins work, but they produce an error in the editor console... Read more
CanvasRenderer properties are reset on disable
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Run scene4. Notice that after few frames, image is half visible (... Read more
Scene extension check in build settings is case sensitive and as a resul...
Steps to reproduce: 1. Open attached project2. Open Build Settings3. Drag scene "test" to "Scenes in Build" list-Scene isn't addedEx... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action