Search Issue Tracker
[WebGL] Audio track with a loop point defined plays from the start when ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode 4.... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more
[URP] Object world position to object position transformations in the Sh...
How to reproduce: # Open the attached project (IN-9402.zip) # Make sure the “Main” scene is open # Move the Scene View camera so on... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
[Context Menu] Menu appears delayed if several consecutive right clicks ...
Steps to reproduce: 1. Open any project 2. Right click on the same item multiple times without explicitly clearing the context men... Read more
[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...
How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more
Fuzzy menu on Mac does not work, and renders Bolt authoring unusable
When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout
- Imported Object section disappears after deselecting file from the Materials tab