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0
votes
Postponed

Win8: Controls` values become prefilled for joysticks while changing on ...

Input

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Apr 22, 2016

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Version/s: 5.4.0b16

Only for Windows. Is not reproducible on MacWas tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the... Read more

0
votes
Duplicate

[Android] Compass test crashes on Lollipop and Marshmallow

Android

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Apr 22, 2016

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Version/s: 5.4.0b16

To reproduce:1) Open attached project2) Build and run on Android3) Wait 0-20 seconds4) The app crashes DUT (reproduced):Google Nexus... Read more

0
votes
Fixed

Silent Activation fails on fresh install

License

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Apr 13, 2016

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Version/s: 5.3.4f1

Read more

1
votes
Won't Fix

[GLCore] No quadbuffer stereo support via the -enable-stereoscopic3d com...

XR SDK

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Feb 25, 2016

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Version/s: 5.3.1f1

Looks like stereo rendering is not implemented on GLCore. Read more

0
votes
Fixed

Particle system twitches when being moved

Shuriken

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Apr 23, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select particle system4. Move it using XZ handle f... Read more

0
votes
Fixed

Setting Image type to Tiled if sprite was resized externally will cause ...

UI

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Apr 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "791046.zip"2. Open scene "repro"3. In hierarchy, select "Canvas > Image" and change... Read more

0
votes
Fixed

[WSA] BuildTarget naming inconsistencies between Command line arguments ...

Windows Store Apps

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Mar 31, 2016

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Version/s: 5.3.4f1

http://docs.unity3d.com/Manual/CommandLineArguments.html-buildTarget <name> suggests to use "wsa" argument in command line. ht... Read more

0
votes
Fixed

websocket library you use prints a "*** sending new, pending truncated *...

Networking

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Apr 24, 2016

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Version/s:

according:https://github.com/warmcat/libwebsockets/issues/123https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size shou... Read more

0
votes
Fixed

[5.4] When building project to any platform sprites lose their image ref...

2D

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Apr 20, 2016

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Version/s: 5.4.0b15

Reproduction steps:1. Open the attached project (790144-ReproProject.zip)2. Open the "test" scene3. Import the "Untitled" sprite to ... Read more

0
votes
Fixed

[UNET] NetworkServer.Spawn disconnection when using network latency simu...

Networking

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Apr 21, 2016

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Version/s: 5.4.0b15

[UNET] NetworkServer.Spawn disconnection when using network latency simulation Steps to reproduce:1. open attached project (make sur... Read more

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