Search Issue Tracker

Active

Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X

Votes

0

Found in

2021.3.41f1

2022.3.40f1

6000.0.14f1

Issue ID

UUM-77260

Regression

No

Custom Lightmaps unload Scene when Scene Reload is turned off

--

-

How to reproduce:
1. Create an empty URP project
2. Install the “Bakery - GPU Lightmapper” Asset from the Unity Asset Store
3. Open any of the example Scenes provided in Assets/Bakery/examples
4. Open the Lighting tab (Window -> Rendering)
5. Change the Light Probe mode to L1 and Occlusion Probes to OFF
6. Bake the Lightmap asset
7. Open the Project Settings window (Edit -> Project Settings)
8. Under “Enter Play Mode Settings” set the “When entering Play Mode” field to “Do not reload Domain or Scene”
9. Enter Play mode
10. Observe the console window and the Game view

Expected result: Custom Lightmaps do not unload Scene when Scene reloading is turned off
Actual result: Scene gets unloaded

Reproducible in: 2021.3.41f1, 2022.3.40f1, 6000.0.14f1

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.