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When the CharacterController component has a step-offset
Bug reproduced in version 4.3.0b5 (19fb00de019e) Steps:In this example, the character controller on the "Character" game object has ... Read more
[Android] SByte type is considered to be not primitive when compiling IL...
How to reproduce:1. Open the user’s attached “Buffer.BlockCopy Bug” project2. Build and Run the “SampleScene” Scene on Android3. Obs... Read more
[VideoPlayer] built scene starts flickering on some OSX machines
To reproduce:1. Open attached project2. Build 'VideoPlayerBug' scene for OSX3. Play built scene in window Expected: built scene will... Read more
[Shadows] Shadow resolution is bad with deferred + huge meshes in scene
Reproduction steps:1) Open "Repro" project I attached below and proceed to "test" scene.2) Go into playmode - you should see jagged ... Read more
Unity grass builds patch meshes at runtime which causes cpu spikes
To reproduce:1. Open repro.unitypackage2. Open scene test. It contains a terrain populated with grass and a camera that is moved alo... Read more
"Sub-emitters must be children of the system that spawns them" error is ...
How to reproduce:1. Open "EmitterIssue" project and "test stage 1..." scene2. Enter playmode and pause it3. Observe "Sub-emitters mu... Read more
[OcclusionCulling] Occlusion Bake doesn't remove old occlusion bake files.
DUPLICATE: https://issuetracker.unity3d.com/issues/occlusion-culling-system-creates-too-many-files-in-the-library-folder-and-never-d... Read more
"Moving File Failed" dialog displayed when debugging
Receive a crash prompt saying: "Moving File Failed - Moving Temp/Assembly-CSharp.dll.mdb to Library/ScriptAssemblies/....Access is d... Read more
Values of duplicated Prefab instance in the Hierarchy resets to the orig...
How to reproduce:1. Open the “AnimationPreviewTest” project2. Open the “SampleScene”3. Move the “Cube” prefab from the Assets folder... Read more
[Culling] When the gameobject of particleSystem is offscreen, the partic...
1 Load default scene2 Press Play and go to Scene tab3 Choose camera and rotate it so the particle system gameobject is out of the fr... Read more
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