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11
votes
Fixed

[MixedMode] No shadows from mixed lights in Deferred rendering path

Shadows/Lights

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Nov 18, 2014

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Version/s: 5.0.0b13

To reproduce this issue: 1. Import the attached package 2. Open LightingTest scene 3. The are 2 cubes above 2 quads in the scene. O... Read more

11
votes
Fixed

[Oculus] Black screen when resume from sleeping mode on Quest

XR SDK

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Jan 08, 2019

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Version/s: 2018.1.0b12

Repro steps: 1. Build APK with 2018.3.x (I tested 2018.3.0f2+OVRPlugin 1.32, and 2018.3.0f1+OVRPlugin 1.31) 2. Run it on Quest 3. ... Read more

12
votes
Fixed

Windows x64 standalone build crashes when using MeshCollider.sharedMesh

Deployment Management

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Sep 16, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Import unity_4_3_crash_win_64.unitypackage 2. Open scene TestCrash 3. Build&run a windows standalone for x64 4. Pre... Read more

11
votes
By Design

Continuous Dynamic collision isn't working correctly with MovePosition

Physics

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Use MovoPosition to jump over an object Expected results: All colliders between current object and his new location... Read more

11
votes
By Design

AssetDatabase.GetDependencies returns unused texture

--

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Jan 26, 2015

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Version/s: 4.6.1f1

To reproduce: 1. Open attached example project (Assets/scene.scene). 2. Select "Assets/material" in the project. 3. Notice the mate... Read more

13
votes
Postponed

Custom NavMesh Agent Type causes an error "Failed to create agent" in th...

AI Navigation

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Jul 30, 2017

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Version/s: 2017.2.0b4

Reproduction steps: 1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip"; 2. Open Scene.unity; 3. Select "My Age... Read more

18
votes
Postponed

SerializeField list objects are not initialized with class/struct defaul...

Serialization

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Feb 09, 2012

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Version/s: 3.5.0f1, 2018.4, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-442732.zip' project 2. In the Hierarchy window select 'Test' 3. In the Inspector win... Read more

12
votes
Fixed

[Freeze] Generate Lightmap UV's takes too long on certain model

Progressive Lightmapper

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Oct 25, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project. 2. Select the wallCanyon_01LoA asset in the assets folder. 3. Open the model tab i... Read more

11
votes
Fixed

Inputfield ignores arrow keys on OSX builds

uGUI

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Apr 22, 2015

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Version/s: 5.0.1f1

-e: In the editor and in windows builds, arrow keys when focused on an inputfield will move the caret through the text. On OSX buil... Read more

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