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12
votes
Fixed

[iOS] Screen.orientation returns wrong values when switching from Landsc...

iOS

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Jan 18, 2023

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Version/s: 2021.3.15f1, 2022.3.0f1, 2023.1.0a25, 2023.2.0a14

Steps to reproduce: Open attached project (ScreenOrientationTest.zip) Switch target platform to iOS and make a build Open Xcode proj... Read more

12
votes
Duplicate

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

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May 18, 2015

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Version/s: 5.0.1f1

1. Open attached project2. Build to iOS3. Artifacts will appear on quads or 1. Create new project2. Create standard shader, set rend... Read more

11
votes
Fixed

[AsyncLoadInEditor] Crash on memcpy when opening a project that loads TS...

Texture

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May 02, 2024

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Version/s: 2022.3.31f1, 6000.0.1f1

Reproduction steps:1. Open the attached "repro-project"2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1Not reproducib... Read more

15
votes
Fixed

[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...

Audio

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more

13
votes
Fixed

There is no drag threshold in the Scroll Rect

UI

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Aug 21, 2014

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Version/s: 4.6.0b17

1. Open the attached project2. Open TestScene3. Play and observe the behavior4. When you drag buttons just a little bit the click ca... Read more

16
votes
Won't Fix

Stereo Display VR does not render on Multiple Displays

XR SDK

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Nov 14, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download and open the project2. Build for Standalone3. Launch the build Expected result: all monitors are acti... Read more

18
votes
Postponed

Severe lag in animation window in Unity 5.x

Animation Window

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Mar 23, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open TestScene3. Select any cube in scene4. Press record in animation5. Change rotation of c... Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version/s: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device.2. Observe that all Type.... Read more

11
votes
Duplicate

Path is not calculated between two points located in the same NavMesh No...

AI Navigation

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SamePolyIssue"2. Enter the Play Mode3. Click the "Calculate&DrawP... Read more

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