Search Issue Tracker
When copying text in a multiline Input Field and then pasting it, new li...
To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. It has input field with line type: 'Multi Line Newline'4... Read more
Mismatched serialization in the builtin class 'Mesh'
To reproduce:1. Open attached project2. Open MismatchError sceneExpected result: No errorActual result: Error is thrown: Mismatched ... Read more
[Gamma/Linear] Realtime vs. Baked lighting inconsistent results
Lighting is predictable in real-time and baked applications in linear space only.Gamma baking yields results similar to linear bakin... Read more
Animations have a small twitch at the end and beginning
To reproduce:1. Download and open: http://files.unity3d.com/will/MecanimTute.zip2. Open scene Tutorial-done3. Enter play mode4. Pres... Read more
[Addressables]Timeline's signals won't launch when lhe Timeline is loade...
Reproduction steps:1. Download and open the user-attached project "AddressablesTimelineBug.zip"2. Open the Addressables Groups windo... Read more
WWW.text results in NSURLErrorDomain error -1012 on device
How to reproduce: 1. Open attached project2. Open scene test.unity- Try running the scene in Editor to see expected results3. Build ... Read more
NullReferenceException from GenerateTiledSprite when SpriteAtlas is not ...
How to reproduce:1. Open user-submitted project (IssueRepeatedImageWithSpriteAtlas) and 'SampleScene' scene2. Enter Play Mode Expect... Read more
[Android] InputText makes webcam update texture slow
Steps to reproduce: 1) Download attached project 'TestWebCamTexture.zip' and open in Unity.2) Open scene 'main'.3) Build and run pro... Read more
[Linear] Previewing animated material's color for the second time result...
Steps to reproduce: 1. Open attached project2. Open scene "ExampleScene"3. In hierarchy, doubleclick on "Quad" to focus on it4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled