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[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more
[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more
Shadow bias broken for point lights
-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more
'Stream from Disk' sound stutters when coming back from background
To reproduce:1. Open project SoundStutterAndHalt2. Build and run on iOS 7 (reproduced with iPhone5c 7.0.2)3. Go to background4. Go b... Read more
[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...
How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more
[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...
Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more
[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more
There is no drag threshold in the Scroll Rect
1. Open the attached project2. Open TestScene3. Play and observe the behavior4. When you drag buttons just a little bit the click ca... Read more
Display.displays.Length outputs wrong display count in Editor console
Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more
Textures are not generated when Naming option in Import Settings of an F...
How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs