Search Issue Tracker

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

-

Feb 08, 2013

-

Version/s: 4.0.1f2

See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more

41
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

-

Mar 13, 2016

-

Version/s: 5.3.2p4

Reproduction steps:1. Open attached "Stripped4" Unity project(4gb file).2. Open and play "Physics Based Tank Controller/Scene/Demo S... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

-

Mar 22, 2013

-

Version/s: 4.2.0a1

-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more

12
votes
Fixed

Wrong Japanese fallback font on iOS 8.2

iOS

-

Mar 17, 2015

-

Version/s: 4.6.3p3

On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more

11
votes
Third Party Issue

[OculusXR] Quest application crashes on launch when using MultiView and ...

Package: Oculus XR Plugin

-

Feb 27, 2024

-

Version/s: 4.2.0

Steps to reproduce:1. Open the attached project "Crash Quest - Copy"2. Switch to Android3. Open "Assets/Scenes/SampleScene.unity" an... Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

WebGL

-

May 12, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

11
votes
Fixed

[Mobile] [Input System] External keyboard not working in TMP_InputField

Package: TextMeshPro

-

Apr 29, 2021

-

Version/s: 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more

11
votes
Duplicate

Plane Distance parameter in canvas does not affect raycasting order

UI

-

May 17, 2016

-

Version/s: 5.3.4p5

Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "SortingTest"3. Notice that CanvasFRONT has white image whi... Read more

15
votes
Fixed

[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...

Audio

-

Mar 30, 2016

-

Version/s: 5.3.4p1

How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more

12
votes
Fixed

[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...

SRP XR

-

Apr 18, 2023

-

Version/s: 2022.2.14f1, 2023.1.0b11, 2023.2.0a10, 2023.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.