Search Issue Tracker

12
votes
By Design

Physics 2D raycast ignores layer order

UI

-

Mar 01, 2016

-

Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project2. Open scene "Test"3. Enter Play mode4. Click on the sprite in the center in the gam... Read more

11
votes
Fixed

[Windows] "Layout update is struggling to process current layout " error...

UI Toolkit

-

Dec 05, 2018

-

Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce:1. Open my attached project "DoYouCopy.zip"2. In Hierarchy window, find "ButtonMap" Game Object and select it3. In Hier... Read more

20
votes
Postponed

Monodevelop loses code folding on save

CodeEditors

-

Nov 04, 2013

-

Version/s: 4.3.0f1

When I save a script, code folding for that script only. It comes back randomly some time after going away. I have not been able to ... Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

-

Dec 14, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more

15
votes
Fixed

"ETC1 compressed textures are not supported when publishing to Standalon...

Asset - Database

-

Oct 29, 2018

-

Version/s: 2018.2.16f1, 2018.3.0b10, 2019.1.0a5, 2019.1.0a7

Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project2. Switch platform from Android to Standalone in Build Settings... Read more

18
votes
Duplicate

[Regression] Hitting 'Apply' on a prefab with cloth collider creates mul...

Asset - Database

-

Dec 22, 2017

-

Version/s: 2017.3.0a7, 2017.3.0f3

How to reproduce:1. Create new project file2. Add a new 3D GameObject in Hierarchy Window3. Add Cloth component4. Drag GameObject to... Read more

22
votes
Fixed

Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...

Scripting

-

Jun 28, 2013

-

Version/s: 4.2.0b2

In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more

20
votes
Not Reproducible

blender exported model crashes editor on inport

Asset Import

-

Nov 13, 2013

-

Version/s: 4.3.0f4

-e: see title -repro:--imported attached fbx or blender file into empty project (see all the way down)--NOTICE the editor crashes Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

-

May 12, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

13
votes
By Design

[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...

XR SDK

-

Mar 27, 2019

-

Version/s: 2017.4.0f1, 2018.3.4f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To reprod... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.