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19
votes
Duplicate

OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances

Physics2D

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Dec 15, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached- open the "Test" scene- press play and notice the messages in the console Duplica... Read more

18
votes
Duplicate

[Regression] Hitting 'Apply' on a prefab with cloth collider creates mul...

Asset - Database

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Dec 22, 2017

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Version/s: 2017.3.0a7, 2017.3.0f3

How to reproduce:1. Create new project file2. Add a new 3D GameObject in Hierarchy Window3. Add Cloth component4. Drag GameObject to... Read more

20
votes
Fixed

Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously

Android

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Oct 17, 2013

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Version/s: 4.2.1f4

The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

20
votes
Not Reproducible

blender exported model crashes editor on inport

Asset Import

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Nov 13, 2013

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Version/s: 4.3.0f4

-e: see title -repro:--imported attached fbx or blender file into empty project (see all the way down)--NOTICE the editor crashes Read more

22
votes
Fixed

Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...

Scripting

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Jun 28, 2013

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Version/s: 4.2.0b2

In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more

17
votes
Fixed

alt-tabbing away from fullscreen game stops updates

Graphics - General

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Feb 21, 2014

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Version/s: 4.3.4f1

-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more

15
votes
Fixed

"ETC1 compressed textures are not supported when publishing to Standalon...

Asset - Database

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Oct 29, 2018

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Version/s: 2018.2.16f1, 2018.3.0b10, 2019.1.0a5, 2019.1.0a7

Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project2. Switch platform from Android to Standalone in Build Settings... Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more

17
votes
Not Reproducible

LoadLevelAsync Hangs for a Moment when Loading a Scene with Large Audio ...

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Apr 23, 2015

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Version/s: 5.0.1p1

Reproduction steps:1. Open attached project "LoadLevelHiccup"2. Open scene "Splash"3. Enter play mode4. Notice that the scene showin... Read more

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