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12
votes
Fixed

[Android] Black screen with skipped rendering frame and error "GfxDevice...

Package: Magic Leap XR Plugin

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Aug 01, 2023

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Version/s: 7.0.0

Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/ExampleAssets/Scenes/SampleSce... Read more

13
votes
Fixed

[Android] Touch input is unresponsive when building for Pixel 7 Pro device

Android

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Jan 18, 2023

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Version/s: 2022.2.3f1, 2023.1.0a26

How to reproduce:1. Open the user’s attached “TEST.zip“ project2. Build and Run for Android3. Click the “Button“ button Expected res... Read more

17
votes
By Design

Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...

WP8

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Jul 25, 2013

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Version/s: 4.2.0f4

These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are availa... Read more

12
votes
Fixed

Unity editor crashing when entering deep profiling

Profiling

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Jul 08, 2015

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Version/s: 5.1.1f1

- Open scene Stage1 in attached project- Open Profiler window and enable Deep Profile- Press Play and after a few seconds Unity will... Read more

13
votes
Fixed

[Linux] Build fails with "clang not found" errors when building an IL2CP...

Android

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Oct 31, 2022

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Version/s: 2022.2.0b12, 2023.1.0b11

Reproduction steps:1. Create a new Android 3D project2. Click File > Build Settings > Add Open Scenes3. In Build Settings wind... Read more

11
votes
Won't Fix

[TreeCreator] Rotate Branch and Free Hand tools in tree creation does no...

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Dec 12, 2017

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Version/s: 2017.2.0b2, 2017.3.0f2

To reproduce:1. Create new Unity project2. In hierarchy create new tree3. Select it and in the inspector in Tree component select br... Read more

11
votes
Fixed

[Mobile] [Input System] External keyboard not working in TMP_InputField

Package: TextMeshPro

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Apr 29, 2021

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Version/s: 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more

12
votes
Fixed

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

Metal

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Jan 19, 2023

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

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Feb 08, 2013

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Version/s: 4.0.1f2

See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more

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