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15
votes
Won't Fix

Add T4 templates to user script projects

Scripting

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Dec 28, 2013

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Version/s: 4.3.1f1

While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

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Feb 02, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene Irradiance3. Switch directional light between realtime and baked4. Compare indire... Read more

19
votes
Won't Fix

Gizmos are not drawn in HMD when they are on in Game View

XR SDK

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May 05, 2016

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Version/s: 5.3.4p4

Steps to reproduce:1. Open new project2. Turn on VR mode3. Play project and turn on Gizmos in Game view Actual result: Gizmos are no... Read more

11
votes
Fixed

CPU cost of render canvas for moving world-space UI is too high in 2017

uGUI

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Nov 21, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Download attached project file and open "test" Scene2. Open Profiler and enter Play Mode3. Watch cost of UIEvent... Read more

15
votes
Fixed

Cannot change code formatting in 'Braces' category

CodeEditors

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Nov 29, 2013

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Version/s: 4.3.0f4

This issue only occurs on WindowsTo recreate:1)Open any script in MonoDevelop2)Go Tools->Options then under Source Code select Co... Read more

14
votes
Fixed

Fatal Error referring RegisterRuntimeInitializeAndCleanup is thrown afte...

XR SDK

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Apr 12, 2018

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Version/s: 2017.4.1f1

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the HeadsetAdjustment.unity scene4. Set Si... Read more

13
votes
By Design

Ambient Light Occlusion is not baked properly in a grid based scene

Global Illumination

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Feb 05, 2015

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Version/s: 5.0.0b22

How to reproduce: 1. Open attached project2. Open scene OcclusionBug.unity- Notice how some of the squares are darker in the Shaded ... Read more

12
votes
Fixed

WaitForEndOfFrame with Application.targetFramerate set produces differen...

Device Simulator

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Jun 13, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

Reproduction steps:1. Open the attached “WaitForEndOfFrameTest” project2. Open "Assets/Scenes/SampleScene.unity" scene3. Open the Ga... Read more

11
votes
Fixed

[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found wh...

SRP Foundation

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Jun 21, 2024

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Version/s: 6000.0.8f1, 6000.1.0a7

Steps to reproduce: 1. Create a new URP 3D template project 2. Focus the Game view 3. Observe the Console Actual results: CommandBuf... Read more

11
votes
Fixed

[DrawMeshInstanceIndirect] Wrong computeBuffer being passsed to consecut...

Graphics - General

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Dec 24, 2016

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Version/s: 5.6.0b1

Steps to reproduce:1. Open the attached project (CharacterInstancing (u5.6.0b1).zip)2. Open the Assets/AnimationMatrixGpu/AniMatrix_... Read more

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