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13
votes
Fixed

[Linux] Build fails with "clang not found" errors when building an IL2CP...

Android

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Oct 31, 2022

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Version/s: 2022.2.0b12, 2023.1.0b11

Reproduction steps:1. Create a new Android 3D project2. Click File > Build Settings > Add Open Scenes3. In Build Settings wind... Read more

20
votes
Won't Fix

[TrailRenderer] Artifact/false face appears when changing trail direction

Visual Effects - Legacy

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Sep 05, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project2. Open scene "GameScreen"3. Select "DRAG THIS OBJECT IN EDITOR" and move it in positive... Read more

13
votes
Feature Request

[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...

SRP XR

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Sep 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Steps to reproduce:1. Open the attached user's project "StereoRenderTextureTest.zip"2. Enter Play Mode with a Quest 1/2 attached usi... Read more

12
votes
Not Reproducible

Assertion failed on expression: 'gForceReimports->empty()' is thrown whe...

Asset - Database

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Sep 13, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Create and open a new Universal RP template project2. Observe the console window Expected result: no errors are ... Read more

15
votes
Won't Fix

Add T4 templates to user script projects

Scripting

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Dec 28, 2013

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Version/s: 4.3.1f1

While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

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Feb 02, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene Irradiance3. Switch directional light between realtime and baked4. Compare indire... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

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Jul 29, 2016

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Version/s: 5.4.0f2

Reproduction steps:1. Open the project2. Turn on SteamVR3. Open "trailrenderer_clear_crash" scene4. Play the scene with both Scene a... Read more

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

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Apr 13, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open scene, bake lightmaps3. Make a copy of scene4. Bake lightmaps in the copy5. Lightmaps i... Read more

12
votes
Fixed

Sockets can't reconnect after device suspension on iOS

Networking

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Sep 08, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project2. Build to iOS and run on two devices (iOS+iOS or Editor+iOS)3. Create a matchmaker game ... Read more

12
votes
Fixed

WaitForEndOfFrame with Application.targetFramerate set produces differen...

Device Simulator

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Jun 13, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

Reproduction steps:1. Open the attached “WaitForEndOfFrameTest” project2. Open "Assets/Scenes/SampleScene.unity" scene3. Open the Ga... Read more

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