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19
votes
Fixed

SRP Batcher not working with OpenGL APIs when the project is built

OpenGL

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Apr 22, 2021

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Version/s: 2019.4.24f1, 2020.3.2f1, 2021.1.1f1, 2021.2.0a10

How to reproduce:1. Open the attached "SRPBatcherBenchmark3" project2. Open the "scene_lwbench1" Scene3. Open the Build Settings (Fi... Read more

18
votes
Fixed

[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...

Mobile

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Jul 18, 2019

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Version/s: 2019.1.0a12, 2019.1.10f1, 2019.2, 2019.3

Reproduction steps:1. Create a New Project in 2019.1.0a11 or below2. Set the "Platform" to "Android", "Package Name" to "com.Case.Be... Read more

22
votes
Fixed

The 'Mute' transition flag in the Sub-State Machine gets ignored after s...

Animation

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Oct 05, 2020

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Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce:1. Open the attached '1282801.zip' project and open the 'Test' Scene2. Open the Animator window ( Window > Anima... Read more

12
votes
Fixed

Throwing exception in async method in start spams console, does not stop...

Scripting

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Feb 11, 2019

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Version/s: 2017.2.0f3, 2018.3.3f1, 2019.1.0a11, 2019.2.0a1

To reproduce:1. Open the attached project2. Play the SampleScene Expected: Only a single exception is thrownActual: Exceptions start... Read more

62
votes
Fixed

Memory leak warnings are thrown when creating a Particle System GameObject

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Aug 07, 2025

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Version/s: 2022.3.66f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Particle System (GameObject > Effects... Read more

15
votes
By Design

Graphics.Blit will not apply the Material over the whole GameObject when...

Package: SRP HD Template

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Aug 03, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open the user's attached "Bugreport-Graphics.Blit" project2. Open the "Scene" Scene3. In the Hierarchy select th... Read more

15
votes
Fixed

[LWRP] Camera with target render texture does not respect transparent ba...

Package: Scriptable Render Pipeline Lightweight

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May 20, 2019

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Version/s: 5.7.2

How to reproduce:1. Open attached project "TransparentRenderTexture.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Cub... Read more

15
votes
Duplicate

White borders appear around a texture when Post Processing is unchecked ...

Metal

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Nov 11, 2021

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Version/s: 2020.3.22f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13

How to reproduce:1. Open project "bug1.zip"2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is unch... Read more

44
votes
Fixed

"Missing Prefab Asset" error in a SubScene after Domain Reload

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Aug 13, 2024

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Version/s: 2022.3.40f1

How to reproduce:1. Open the attached “IN-81743“ project2. Enter Play Mode3. Exit Play Mode4. Change 'MyScript.cs' to trigger a Doma... Read more

26
votes
Fixed

ArgumentNullException and Assertion failed errors thrown when enabling O...

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May 23, 2023

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Version/s: 2022.2.21f1, 2022.3.4f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the “URP_empty_2022_2.zip“2. Enter “SampleScene“3. Select “URP-High Fidelity“ in Assets → Settings and enab... Read more

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