Search Issue Tracker

12
votes
Fixed

CanvasRenderer.OnTransformChanged is called on UI objects which transfor...

uGUI

-

Oct 30, 2016

-

Version/s: 5.5.0b9

How to reproduce: 1. Download and open the project from OwnCloud 2. Open LipSync scene 3. Open Profiler (Window -> Profiler) 4. Play... Read more

12
votes
Fixed

Sockets can't reconnect after device suspension on iOS

Networking

-

Sep 08, 2015

-

Version/s: 5.2.0f3

How to reproduce: 1. Open attached project 2. Build to iOS and run on two devices (iOS+iOS or Editor+iOS) 3. Create a matchmaker ga... Read more

11
votes
Fixed

[DrawMeshInstanceIndirect] Wrong computeBuffer being passsed to consecut...

Graphics - General

-

Dec 24, 2016

-

Version/s: 5.6.0b1

Steps to reproduce: 1. Open the attached project (CharacterInstancing (u5.6.0b1).zip) 2. Open the Assets/AnimationMatrixGpu/AniMatri... Read more

40
votes
Postponed

Scene View Navigation Delays

Scene/Game View

-

Aug 25, 2015

-

Version/s: 5.2.0f2

When moving around the scene view with WASD and mouse controls, the view will occasionally stop moving regardless of the current key... Read more

11
votes
Fixed

CPU cost of render canvas for moving world-space UI is too high in 2017

uGUI

-

Nov 21, 2017

-

Version/s: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "test" Scene 2. Open Profiler and enter Play Mode 3. Watch cost of UIEv... Read more

15
votes
Won't Fix

Add T4 templates to user script projects

Scripting

-

Dec 28, 2013

-

Version/s: 4.3.1f1

While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more

19
votes
Won't Fix

Gizmos are not drawn in HMD when they are on in Game View

XR SDK

-

May 05, 2016

-

Version/s: 5.3.4p4

Steps to reproduce: 1. Open new project 2. Turn on VR mode 3. Play project and turn on Gizmos in Game view Actual result: Gizmos ar... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

-

Jul 29, 2016

-

Version/s: 5.4.0f2

Reproduction steps: 1. Open the project 2. Turn on SteamVR 3. Open "trailrenderer_clear_crash" scene 4. Play the scene with both Sce... Read more

13
votes
Won't Fix

IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....

Scripting

-

Feb 10, 2015

-

Version/s: 4.6.1p2

Reproduction steps: 1) Open attached "ZlibIL2CPP" project in the Unity Editor. 2) Switch to iOS build configuration 3) Open Player S... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

-

Feb 02, 2015

-

Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene Irradiance 3. Switch directional light between realtime and baked 4. Compare in... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.